There are 24 different creatures to capture, and each new one is listed like a collectable in the “Capture Actions” section of the menu, but Mario can capture other things too, from zips to manhole covers. It’s also just a joy to capture a new creature, especially if – like the Chain Chomp, Bullet Bill or Goomba – it has been an enemy for decades. A statuesque “Moe-Eye” can put on special sunglasses to see hidden platforms.Ĭapturing a creature with different rules for how they can move through the world instantly alters your perspective on whatever level you’re in: the “Cheep Cheep” fish makes the obligatory water level much less annoying, while the T-rex makes quick work of obstacles but cannot jump. A “Sherm” – a tank presumably named after the M4 Sherman – can destroy obstacles with its gun, with the help of motion-controlled aim assistance. A frog can jump much higher than Mario can, for example, even though jumping is probably Mario’s key skill.
Photograph: NintendoĮach creature you capture has its own moves, which usually come in handy for the ensuing section of the level. ‘Incredibly charming game’ … Super Mario Odyssey. Mario appears to get sucked into the hat, though where that leaves the essences of both Cappy and the frog is an unanswered but philosophically fascinating question. Throw Cappy at a frog and Mario will disappear leaving the frog sporting both a red cap and a moustache. Cappy shapeshifts into a replacement hat, and soon demonstrates that he offers more than a warm head Mario can throw him to “capture” (Nintendo’s approved verb for “temporarily play as”) other creatures. As luck would have it, a hat-shaped ghost-like figure called Cappy is floating nearby and offers to help Mario pursue Bowser and rescue both Peach and Cappy’s sister Tiara. For Super Mario Odyssey, the first proper Mario adventure on the Nintendo Switch, it’s a new sentient hat.Ī brief introductory cutscene explains: Bowser – already optimistically dressed for his wedding – incapacitates Mario for long enough to make off with Peach, but not without stomping on his signature red cap. But after more than 30 years of at least one new Mario adventure per Nintendo console, it helps to have a feature that differentiates the latest from the last.
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This sandbox-style 3D Mario adventure-the first since 1996’s beloved Super Mario 64™ and 2002’s Nintendo GameCube™ classic Super Mario Sunshine™-is packed with secrets and surprises, plus exciting new kingdoms to explore.I n life, a few things are inevitable: death, taxes and the continual kidnapping of Princess Peach. And if you feel like playing with a friend, just pass them a Joy-Con™ controller! Player 1 controls Mario while Player 2 controls Cappy.
Use captured cohorts such as enemies, objects, and animals to progress through the game and uncover loads of hidden collectibles. Thanks to heroic, hat-shaped Cappy, Mario’s got new moves that’ll make you rethink his traditional run-and-jump gameplay-like cap jump, cap throw, and capture. Use amazing new abilities-like the power to capture and control objects, animals, and enemies-to collect Power Moons so you can power up the Odyssey airship and save Princess Peach from Bowser’s wedding plans! Explore incredible places far from the Mushroom Kingdom as you join Mario and his new ally Cappy on a massive, globe-trotting 3D adventure.